Hello, sadly I don't own this plugin, and even if I owned it, Visustella's plugins are obfuscated, which make compatibility patches very hard to do. I will try to look for a potential issue, but don't expect anything.
I am afraid this is not something possible with this plugin. It use the natives coloring text functions of the engine, which I believe does not support gradient or others color transitions.
Element Name is case-sensitive. Would be nice if it wasn't from a User experience stand point, just to avoid potential errors
Hexidecimal requires '#' in front of the hexidecimal but that isn't made super apparent. Would be helpful to update the @desc for that parameter to include an example of formatting
Awesome plugin otherwise! Looking forward to fleshing this out in my project
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Hey there i just found bug on your plugin with visustella "Visual State Effect"
The error said "Cannot read property ElementID of undenfined"
I try to disable visustella plugin and it work.. but i want to use both of it.. i hope you will update it thanks
Hello, sadly I don't own this plugin, and even if I owned it, Visustella's plugins are obfuscated, which make compatibility patches very hard to do. I will try to look for a potential issue, but don't expect anything.
I honestly highly doubt it but is there anyway to have multiple colors for one damage popup? (preferrably a gradient but anything else is fine)
Hello !
I am afraid this is not something possible with this plugin. It use the natives coloring text functions of the engine, which I believe does not support gradient or others color transitions.
I suspected as much. Thank you so much for taking the time to reply anyway :)
Try use Visustella "Visual Text" i guess they have it
Yo yo! As promised some feedback/observations.
Awesome plugin otherwise! Looking forward to fleshing this out in my project