A downloadable tool

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This plugin will let you customize your elemental damage pop-up during battle.

 Feature :

- Setup an hexadecimal color for all your elements 

- Font size

- Outline color and width (rgba color)




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Happy game dev' !


StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDrag & Plugin
Tagsasset, mz, plugin, RPG Maker, RPG Maker MZ, tool

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Click download now to get access to the following files:

Drag Elemental Damage Popup (v1.0.0) 2.3 kB

Comments

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(1 edit)

Hey there i just found bug on your plugin with visustella "Visual State Effect"

The error said "Cannot read property ElementID of undenfined"

I try to disable visustella plugin and it work.. but i want to use both of it.. i hope you will update it thanks

Hello, sadly I don't own this plugin, and even if I owned it, Visustella's plugins are obfuscated, which make compatibility patches very hard to do. I will try to look for a potential issue, but don't expect anything.

(1 edit)

It's okay, i try to ask forum but no one is answering my question XD


The bug trigger after "State" effect is popup whenever get buff or debuff "State"


Example: When i want to add Magic dmg bonus buff using skill, "State" Magic attack bonus buff is popup and the error is trigger as "ElementID is Undenfined"


So i guess "State" is define as "Element" but when i try to add "Element" on "State" nothing change

I honestly highly doubt it but is there anyway to have multiple colors for one damage popup? (preferrably a gradient but anything else is fine)

Hello !

I am afraid this is not something possible with this plugin. It use the natives coloring text functions of the engine, which I believe does not support gradient or others color transitions.

I suspected as much. Thank you so much for taking the time to reply anyway :)

Try use Visustella "Visual Text" i guess they have it

(+1)

Yo yo! As promised some feedback/observations.


  • Element Name is case-sensitive. Would be nice if it wasn't from a User experience stand point, just to avoid potential errors
  • Hexidecimal requires '#' in front of the hexidecimal but that isn't made super apparent. Would be helpful to update the @desc for that parameter to include an example of formatting

Awesome plugin otherwise! Looking forward to fleshing this out in my project