MV Support and features update (v0.263)


Version 0.263 is now available ! Here is the changelog :

Major Changes :

  • Added MV compatibility.
  • Added a checkbox to toggle transparency of an event under the event details.
  • Added a checkbox to erase/unerase an event under the event details.
  • Added a plugin parameter to automatically open the console (DevTools) at start of playtest.
  • Added a button to start an event at a specific command event in the interpreter view.
  • Added buttons to zoom in/out the minimap in the map view

Changes :

  • Added a description to the Light Mode plugin parameter.
  • Start/stop button under event state is now disabled if current active page is autorun/paralle since it's technically not possible to stop them.
  • Added state ERASED for events under event details.
  • Added hyperlinks to see a same event in different views quickly (self switch, events, map, interpreter)
  • Added possibility to see and edit Game Data field in a Change Variable event command in the interpreter view.
  • Added possibility to see and edit the following event commands in the interpreter view : Change Gold, Change Items, Change Weapons, Change Armors, Change Party Members, Change Save Access, Change Menu Access, Change Encounter, Change Formation Access, Scroll Map, Change Transparency, Show Animation, Show Balloon Icon, Change Player Followers, Wait, Move Picture, Rotate Picture, Fadeout BGM, Change Map Name Display, Change Tileset, Get Location Info, Battle Processing, Show Picture, Change HP, Change MP, Change TP, Change State, Recover All, Change EXP, Change Level, Change Parameter, Change Skill, Change Name, Change Class, Change Nickname, Change Profile, Change Enemy HP, Change Enemy MP, Change Enemy TP, Change Enemy State, Enemy Recover All, Enemy Appear, Enemy Transform, Show Battle Animation, Force Action and Script Call

Bug fixes :

  • Fixed a bug where game would crash if debugger was on self switch view after exiting menu.
  • Fixed a bug where game would crash if debugger was on interpreter view after exiting menu.
  • Fixed player position on minimap not being updated properly after using Teleport To button.
  • Improved the filtering input design as well as fixing some bug related to it.
  • Fixed a bug where erased event wouldn't start with the Start Event button.

Optimization :

  • Optimized how the plugin check if an event is running or not.

Files

Drag's Debugger (v0.263) 50 kB
Mar 15, 2022

Get Drag's Debugger for MV & MZ

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